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[Event "Rated Antichess game"] [Site "https://lichess.org/k1WJSsuM"] [Date "2023.01.10"] [White "brunelleschi"] [Black "papatry"] [Result "0-1"] [UTCDate "2023.01.10"] [UTCTime "20:34:31"] [WhiteElo "1780"] [BlackElo "1644"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+127"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 g5?? { (1.23 → 4.75) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Nxd7?! { (4.60 → 5.88) Inaccuracy. Kxd7 was best. } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. h4?? { (5.88 → 0.00) Blunder. Qh5 was best. } (4. Qh5 Ne5 5. Qxh7 Rxh7 6. f4 gxf4 7. exf4 Rxh2 8. fxe5 Rxg2) 4... gxh4 5. Rxh4 Nh6?? { (0.00 → Mate in 17) Checkmate is now unavoidable. h5 was best. } (5... h5 6. Rxh5 Rxh5 7. Qxh5 Rb8 8. Qxf7 Kxf7 9. b4 Rxb4 10. Bb2) 6. Rxh6 Bxh6 7. Qg4?? { (Mate in 17 → 2.00) Lost forced checkmate sequence. c4 was best. } (7. c4 Bxe3 8. fxe3 Nf6 9. Qg4 Nxg4 10. Kd1 Nxe3 11. dxe3 Qxd1 12. g4 Qxg1 13. e4 Qxc1) 7... Bxe3 8. Qxd7 Qxd7 9. fxe3 Qxd2 10. Nxd2?! { (3.08 → 2.34) Inaccuracy. Bxd2 was best. } (10. Bxd2) 10... Bh3 11. Nxh3 Rd8 12. Ng5?? { (2.48 → 0.30) Blunder. a4 was best. } (12. a4 Rxd2 13. Kxd2 Kd7 14. c4 c6 15. Ra3 Kc7 16. Nf2 Kb7 17. Nd1 e5 18. e4 h6) 12... Rxd2 13. Nxf7?? { (0.30 → Mate in 6) Checkmate is now unavoidable. Kxd2 was best. } (13. Kxd2 f5) 13... Kxf7?? { (Mate in 6 → 0.41) Lost forced checkmate sequence. Rxc2 was best. } (13... Rxc2 14. Nxh8 Rxc1 15. Rxc1 e6 16. Rxc7 e5 17. Rxa7 e4 18. Rxh7 Kd7 19. Rxd7#) 14. Kxd2 e5 15. a4 a6? { (0.83 → 2.00) Mistake. Ke7 was best. } (15... Ke7 16. Ra3) 16. a5?! { (2.00 → 0.91) Inaccuracy. Ke2 was best. } (16. Ke2 Re8 17. Ra3 Re6 18. Rd3 Rh6 19. a5 Ke8 20. Rb3 Kd7 21. Rb6 Rxb6 22. axb6 cxb6) 16... c5? { (0.91 → 2.74) Mistake. Re8 was best. } (16... Re8 17. Ra3) 17. b4 cxb4 18. Ra3?? { (2.95 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (18. c4) 18... bxa3 19. Bxa3 Ke7 20. Bxe7 Rf8 21. Bxf8 h6 22. Bxh6 e4 23. Kd3 exd3 24. cxd3# { Game ends by variant rule. } 0-1