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[Event "Rated Antichess game"] [Site "https://lichess.org/h64YSQ1Y"] [Date "2017.07.25"] [White "Dragon-Lord"] [Black "the-lone-wolf"] [Result "0-1"] [UTCDate "2017.07.25"] [UTCTime "02:06:43"] [WhiteElo "2385"] [BlackElo "1892"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -1.80) Blunder. e3 was best. } (1. e3 b5) 1... c5? { (-1.80 → -0.40) Mistake. e6 was best. } (1... e6) 2. b4?! { (-0.40 → -1.45) Inaccuracy. g3 was best. } (2. g3 g5) 2... cxb4 3. Ng5 b3? { (-0.94 → 0.22) Mistake. Qc7 was best. } (3... Qc7 4. Nxh7) 4. cxb3 Qa5 5. Nxh7 Rxh7?? { (0.22 → Mate in 14) Checkmate is now unavoidable. Qxa2 was best. } (5... Qxa2 6. Rxa2 Rxh7 7. Rxa7 Rxh2 8. Rxh2 Rxa7 9. Ba3 Rxa3 10. Nxa3 d6 11. g4 Bxg4 12. b4) 6. Qc2?? { (Mate in 14 → 1.09) Lost forced checkmate sequence. Rg1 was best. } (6. Rg1 Rxh2 7. Qc2 Rxg2 8. Bxg2 Qxd2 9. Qxc8 Qxe1 10. Qxe8 Qxg1 11. Bxb7 Qxf2 12. Qxb8 Qxe2) 6... Qxa2?? { (1.09 → Mate in 12) Checkmate is now unavoidable. Rxh2 was best. } (6... Rxh2 7. Qxc8) 7. Rxa2 Rxh2 8. Qxc8 Rxg2 9. Qxe8 Rxf2 10. Qxf7?? { (Mate in 16 → 4.05) Lost forced checkmate sequence. Qxf8 was best. } (10. Qxf8 Rxf1 11. Qxf7 Rxe1 12. Rxa7 Rxh1 13. Qxg8 Rxc1 14. Qxb8 Rxb8 15. Rxb7 Rxb1 16. Rxb8 Rxb3) 10... Rxf7 11. Rxa7 Rxf1 12. Kxf1?? { (2.95 → 0.25) Blunder. Rxb7 was best. } (12. Rxb7) 12... Rxa7 13. Rh6?! { (0.35 → -0.67) Inaccuracy. Ba3 was best. } (13. Ba3 Rxa3 14. Nxa3 g5 15. Nc2 Bh6 16. Rxh6 Nxh6 17. e3 g4 18. b4 Nf7 19. Ke1 Nd8) 13... Nxh6?! { (-0.67 → 0.00) Inaccuracy. gxh6 was best. } (13... gxh6 14. b4) 14. Ba3 Rxa3 15. Nxa3 b5 16. Nxb5 d6 17. Nxd6 exd6 18. b4?! { (0.00 → -1.00) Inaccuracy. e4 was best. } (18. e4 Nf5 19. exf5 Nd7 20. b4 Nf6 21. Ke2 g6 22. fxg6 Bg7 23. d4 d5 24. Ke1 Ne4) 18... Nd7?! { (-1.00 → 0.00) Inaccuracy. g5 was best. } (18... g5 19. e4 Bg7 20. Kg1 d5 21. exd5 Bc3 22. dxc3 Nc6 23. dxc6 g4 24. Kf1 g3 25. Ke2) 19. Ke1? { (0.00 → -1.43) Mistake. e4 was best. } (19. e4 Nf5 20. exf5 Nf6 21. Ke2 g6 22. fxg6 Bg7 23. d4 d5 24. Ke1 Ne4 25. b5 Bxd4) 19... Nf6?? { (-1.43 → 1.79) Blunder. Be7 was best. } (19... Be7 20. e4) 20. d4?? { (1.79 → -1.55) Blunder. e4 was best. } (20. e4 Nxe4) 20... Nfg8? { (-1.55 → 0.00) Mistake. Nh7 was best. } (20... Nh7 21. b5) 21. e4 Ne7?? { (-1.23 → 0.98) Blunder. d5 was best. } (21... d5) 22. e5?? { (0.98 → -1.53) Blunder. d5 was best. } (22. d5 Nxd5 23. exd5 g5 24. b5 g4 25. b6 g3 26. b7 Bg7 27. b8=K Bc3 28. Ke2 Nf7) 22... dxe5 23. dxe5 g5 24. Kd2 g4 25. Kd3 Nhg8?? { (-1.53 → 2.92) Blunder. g3 was best. } (25... g3 26. Kc4 Neg8 27. Kd5 Bxb4 28. Kc5 Bxc5 29. e6 Nf7 30. exf7 g2 31. fxg8=B g1=B 32. Bd5) 26. e6?? { (2.92 → Mate in 18) Checkmate is now unavoidable. Kc4 was best. } (26. Kc4 Nf6 27. exf6 Bh6 28. fxe7 g3 29. Kc3 Bd2 30. Kxd2 g2 31. b5 g1=K 32. Kc3 Kf2) 26... Nh6? { (Mate in 18 → -8.68) Lost forced checkmate sequence. g3 was best. } (26... g3 27. b5 g2 28. Kc2 Nh6 29. b6 Bg7 30. Kb1 Bd4 31. Kc2 Bxb6 32. Kb2 g1=B 33. Kc1) 27. Kd4 g3 28. Kd5?? { (-4.26 → Mate in 9) Checkmate is now unavoidable. b5 was best. } (28. b5 Nf7) 28... Nxd5 29. e7 Nxe7 30. b5 Nc6?? { (Mate in 7 → -1.53) Lost forced checkmate sequence. g2 was best. } (30... g2 31. b6 g1=Q 32. b7 Qg5 33. b8=B Qe5 34. Bxe5 Bg7 35. Bxg7 Nd5 36. Bxh6 Ne3 37. Bxe3#) 31. bxc6 g2 32. c7 g1=R? { (-1.53 → 0.00) Mistake. g1=B was best. } (32... g1=B 33. c8=B Nf7 34. Be6 Be3 35. Bxf7 Bg7 36. Bb3 Bc5 37. Bf7 Bc3 38. Be6 Bd6 39. Bf7) 33. c8=K?? { (0.00 → Mate in 9) Checkmate is now unavoidable. c8=B was best. } (33. c8=B Nf5 34. Bxf5 Rb1 35. Bxb1 Bb4 36. Bf5 Be1 37. Bh3 Bc3 38. Bg4 Bd2 39. Be6 Ba5) 33... Re1 34. Kb7 Nf5?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Nf7 was best. } (34... Nf7 35. Ka8 Re6 36. Kb8 Rg6 37. Ka8 Rc6 38. Kb7 Rc8 39. Kxc8 Nd8 40. Kxd8 Be7 41. Kxe7#) 35. Ka6?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Kc7 was best. } (35. Kc7 Bd6 36. Kxd6 Nxd6#) 35... Ne3 36. Kb7 Rd1 37. Ka6 Rd4 38. Kb7 Rd5 39. Kc8 Rd7 40. Kxd7 Bd6 41. Kxd6 Nd5 42. Kxd5# { Game ends by variant rule. } 0-1