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[Event "Junge Arena"] [Site "https://lichess.org/J8Z6THXW"] [Date "2015.09.01"] [White "IgorKoc"] [Black "infoteka"] [Result "0-1"] [UTCDate "2015.09.01"] [UTCTime "07:30:10"] [WhiteElo "2064"] [BlackElo "1550"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+29"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "C20"] [Opening "King's Pawn Game: Beyer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. d4 d5 { C20 King's Pawn Game: Beyer Gambit } 3. Ke2?? { (0.97 → -1.90) Blunder. dxe5 was best. } (3. dxe5 dxe4 4. Qxd8+ Kxd8 5. Nc3 f6 6. Bc4 Nc6 7. Ke2 Bf5) 3... exd4 4. Qxd4 Nf6?? { (-2.23 → 0.00) Blunder. Nc6 was best. } (4... Nc6 5. Qxd5 Qe7 6. Nc3 Nf6 7. Qg5 h6 8. Qe3 Ng4 9. Qg3 Be6 10. h3 Nf6 11. f4) 5. Ke3?? { (0.00 → -5.48) Blunder. exd5 was best. } (5. exd5 Nxd5 6. Kf3 Nf6 7. Qxd8+ Kxd8 8. Bg5 Bg4+ 9. Kf4 Bd6+ 10. Ke3 Bc5+ 11. Kf4) 5... Nc6?? { (-5.48 → -1.78) Blunder. c5 was best. } (5... c5) 6. exd5?? { (-1.78 → -21.74) Blunder. Bb5 was best. } (6. Bb5 Bd6 7. Nc3 Ng4+ 8. Ke2 O-O 9. Qxd5 Be6 10. Qd2 Qh4 11. Ke1 Rad8 12. Nf3 Qe7) 6... Bf5?? { (-21.74 → -2.96) Blunder. Qe7+ was best. } (6... Qe7+) 7. dxc6?? { (-2.96 → -7.28) Blunder. Qe5+ was best. } (7. Qe5+ Qe7 8. Qxe7+ Kxe7 9. dxc6 Rd8 10. Bc4 Ng4+ 11. Ke2 Kf6 12. Nf3 Bxc2 13. h3 Ne5) 7... Bc5?? { (-7.28 → 18.44) Blunder. Qe7+ was best. } (7... Qe7+ 8. Kf3) 8. Qxc5 b6?! { (17.55 → Mate in 4) Checkmate is now unavoidable. bxc6 was best. } (8... bxc6 9. Nf3) 9. Qd4?? { (Mate in 4 → -0.77) Lost forced checkmate sequence. Kf4 was best. } (9. Kf4 Ng4 10. Kxf5 Qd4 11. Qxd4 Kf8 12. Ke4#) 9... Qe7+ 10. Kf4?? { (-0.38 → -7.23) Blunder. Kf3 was best. } (10. Kf3) 10... Qd6+?? { (-7.23 → Mate in 3) Checkmate is now unavoidable. Rd8 was best. } (10... Rd8 11. Qe3 Nd5+ 12. Kxf5 Nxe3+ 13. fxe3 Qe6+ 14. Kf4 g5+ 15. Kg3 Ke7 16. Nf3 g4 17. Nbd2) 11. Qxd6 cxd6 12. Kxf5?! { (Mate in 2 → 22.96) Lost forced checkmate sequence. Ke3 was best. } (12. Ke3 Bh3 13. Kd4#) 12... Ke7 13. Bg5 g6+?! { (34.78 → Mate in 5) Checkmate is now unavoidable. Rhe8 was best. } (13... Rhe8 14. Bxf6+) 14. Kf4 Ke6 15. Bxf6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Nc3 was best. } (15. Nc3 d5 16. Bxf6 Kd6 17. Be7+ Kc7 18. Ke5#) 15... Kd5# { Game ends by variant rule. } 0-1