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[Event "Rated Antichess game"] [Site "https://lichess.org/yAPKLzkZ"] [Date "2020.06.10"] [White "avokadik2003"] [Black "piotrirving"] [Result "1-0"] [UTCDate "2020.06.10"] [UTCTime "09:23:12"] [WhiteElo "1591"] [BlackElo "1535"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } (1. e3 b5) 1... b6?! { (-0.42 → 0.60) Inaccuracy. g6 was best. } (1... g6) 2. f3?? { (0.60 → -3.20) Blunder. c4 was best. } (2. c4 b5) 2... Ba6?? { (-3.20 → -0.68) Blunder. e6 was best. } (2... e6 3. b4) 3. c4?! { (-0.68 → -1.56) Inaccuracy. d3 was best. } (3. d3) 3... Bxc4 4. Na3? { (-0.99 → -2.62) Mistake. Bh3 was best. } (4. Bh3 Bxe2) 4... Bxa2 5. Rxa2 b5 6. Nxb5 a5? { (-2.99 → -1.17) Mistake. Nf6 was best. } (6... Nf6 7. Rxa7) 7. Nxc7?! { (-1.17 → -1.83) Inaccuracy. Rxa5 was best. } (7. Rxa5 Rxa5) 7... Qxc7 8. Rxa5 Qxc1?? { (-1.43 → Mate in 12) Checkmate is now unavoidable. Rxa5 was best. } (8... Rxa5 9. Qa4 Qxc1 10. Qxa5 Qxe1 11. Qg5 Qxg3 12. Qxg7 Qxg1 13. Qxh8 Qxh1 14. Qxh7 Qxf3 15. Qxg8) 9. Rxa8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qxc1 was best. } (9. Qxc1 Rxa5 10. Qa1 Rxa1 11. e4 Rxe1 12. e5 Rxe5 13. Bb5 Rxb5 14. d3 Rxb2 15. Ne2 Rxe2) 9... Qxd2 10. Rxb8 Qxe2 11. Rxe8 Qxf3 12. Rxf8 Qxg3?? { (Mate in 9 → 48.07) Lost forced checkmate sequence. Qxf1 was best. } (12... Qxf1 13. Qxd7 Qxe1 14. Qxe7 Qxg1 15. Rxg8 Rxg8 16. Qxf7 Qxh2 17. Qxg8 Qxb2 18. Qxg7 Qxg7 19. Rxh7) 13. Rxg8?? { (48.07 → Mate in 7) Checkmate is now unavoidable. Qxd7 was best. } (13. Qxd7 Qxe1 14. Rxg8 Qxf1 15. Rxh8 Qxg1 16. Qxe7 Qxh2 17. Rxh7 Qxh1 18. Rxh1 f5 19. Qxg7 f4) 13... Qxh2 14. Rxg7 Qxb2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxh1 was best. } (14... Qxh1 15. Qxd7 Qxg1 16. Rxg1 Ra8 17. Qxe7 Rg8 18. Rxg8 f6 19. Qxh7 f5 20. Qxf5#) 15. Rhxh7?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Qxd7 was best. } (15. Qxd7 Qxg7 16. Qxe7 Qxg1 17. Rxh7 Qxf1 18. Kxf1 Rxh7 19. Qxf7 Rxf7 20. Kf2 Rxf2#) 15... Qxg7 16. Rxh8 Qxg1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Qxh8 was best. } (16... Qxh8 17. Qxd7 Qa8 18. Qxe7 Qf3 19. Nxf3 f6 20. Qxf6#) 17. Qxd7 Qxf1 18. Qxe7 Qxe1 19. Qxe1 f5 20. Qe4 fxe4 21. Rh2 e3 22. Rd2 exd2# { Game ends by variant rule. } 1-0