lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/lF1RMaTs"] [Date "2021.07.06"] [White "veritasw"] [Black "MolniyaOleg"] [Result "0-1"] [UTCDate "2021.07.06"] [UTCTime "18:59:36"] [WhiteElo "1183"] [BlackElo "1500"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+101"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.76 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 13 → 3.17) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 5. Qxh7?? { (2.98 → -33.25) Blunder. Kxd2 was best. } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. Kd3 Rxh2) 5... Rxh7?? { (-33.25 → 6.42) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxh8) 6. Kxd2 Rxh2 7. Rxh2 Bh3 8. Rxh3 Nh6 9. Rxh6 gxh6 10. Nh3 Rd8? { (7.34 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } (10... Kd7 11. c4) 11. Ng5?? { (Mate in 10 → 4.28) Lost forced checkmate sequence. Kd1 was best. } (11. Kd1 Rxd1 12. f3 Rxc1 13. Nd2 Rxc2 14. Rh1 Rxd2 15. Re1 Rxb2 16. a4 Rxg2 17. Re2 Rxe2) 11... hxg5?? { (4.28 → Mate in 8) Checkmate is now unavoidable. Rxd2 was best. } (11... Rxd2) 12. Ke2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kd1 was best. } (12. Kd1 Rxd1 13. g4 Rxc1 14. Nd2 Rxc2 15. Re1 Rxd2 16. a4 Rxf2 17. a5 Rxb2 18. Re2 Rxe2) 12... Rd2?? { (Mate in 8 → 5.77) Lost forced checkmate sequence. Rd4 was best. } (12... Rd4 13. exd4 e6 14. Bxg5 Bc5 15. dxc5 Ke7 16. Bxe7 f6 17. Bxf6 e5 18. Bxe5 a6 19. Bxc7) 13. Kxd2 g4 14. g3 Bh6?! { (5.67 → 8.66) Inaccuracy. c5 was best. } (14... c5) 15. Na3 Bxe3 16. Kxe3 e6 17. f3 gxf3 18. Kxf3 c5 19. b4 cxb4 20. Bd2 bxa3 21. Be1?? { (5.87 → Mate in 4) Checkmate is now unavoidable. c3 was best. } (21. c3) 21... a5 22. Bxa5 Ke7 23. Bxc7 Kd8 24. Bxd8 f6 25. Bxf6 e5 26. Bxe5# { Game ends by variant rule. } 0-1