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Premoving for time win in bullet games

Firstly I'd like to emphasize that I'm not complaining about this since this is not against the rules.

I've seen a very big amount of player who premove silly moves in bullet games so that they would get a time win. This happens even when I've got much more time on the clock and completely winning position. Maybe low rated players do this more often?

But what I really have noticed is that this happens a lot more often on this site than on chess.com - from which I have recently moved to play on this site. I don't know if that's just my own thought or is there anyone else who has played on both sites and has noticed the same thing?

Have a good day you all.
I wish the whole premove was removed from the game. It has killed the spirit of bullet.
Everyone does it in bullet, at all skill levels and all sites. You can see Daniel Rensch do it if you watch his stream, and he *works* for chess.com :)

It's the only way to punish somebody who's neglected their time management, but doesn't have a lost position. I don't like it, but then that's why I don't play the time control.
Bullet gives a major unfair advantage to those with a very fast connection. Add premoves on top of that, and the advantage grows even more.

For instance I can hardly make 1 move per second without thinking just making moves. Tried this vs level 1 computer with the plan of don't kill the computer (simple enough) or get mated (not a problem at all vs lvl 1 for my skill level) and I even can't get to 60 moves in a minute. My objective is simply to premove every move as fast as I can, and still can't get 60 moves in 60 seconds.

I tried it a few times and usually wind up with a number of moves in the 40s or 50s in a minute.

I know people can move much much faster than that. For instance watched GM hansen do this... The game lasted 31 moves, and he only lost 2 seconds of his clock time.

www.youtube.com/watch?v=8cvGlLYIFMk

This is why I avoid the bullet like the plague.
I do think the 'meta' for lichess is a lot more time heavy than other sites. I imagine this is in no small part because of 0 second premoves. All other sites, to my knowledge, have premoves take a minimum amount of time like 0.1s on ICC/chess.com/etc. So if you have 1 second and premove every single move you can make at most 10 moves. On Lichess, you can make infinite so long as you keep premoving.

So any game that comes down to a time scramble means the player with the better mouse skills will win just about every time. The built in streaming also probably creates a more widespread false vision rapid play for many players. People see strong players playing fast time controls and crushing and look to emulate them by also playing rapid time controls not realizing that it's all but impossible to play very strong fast chess without first being a very strong slow player.
That's exactly the thing i mentioned lately - premoves must take some time anyway, about 0.5 seconds.
It is a mystery to me why premove was ever allowed. It seems a clear form of computer assistance, having the computer move for you much faster than any human could ever move himself. FIDE rules do not allow you to pre-move in over-the-board games.
All moves should cost at least some time... I have seen people premove over ten moves without losing a single second of clock time. It's a form of legalized cheating in my book.

It's cheating because this is a physically impossible task. Watch Nakamura one of the best, and fastest bullet players in the world not even able to move much better than 1 move per second on average over the board... but I'm supposed to believe people are making more than 10 moves in a second on the other end of that computer screen? I think not

www.youtube.com/watch?v=Bzrap8Vtyq8
#8 My quibble isn't with premove since the move selection is unassisted; but it is with FIDE Quickplay rule G.6.a.1:
"He may claim [a draw] on the basis that his opponent cannot win by normal means"

I argue the (seemingly) unpopular position that if a checkmate is possible by a series of legal moves (even if a player has only K+B or K+N remaining) a draw cannot be claimed. Players should play using an increment...

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