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Classical Tourney time control 10 minutes ?

Hello I'd like to propose that a Classical game be a bit more time than 10-0. I like tourneys but the classical makes me work like in a blitz - I suggest Classical be at least 15-0 ; thank you.
...and longer... Like official Classicals, 90 mn for 40 first moves, then 30 mn and increment for the rest, is that possible ?
Thank you
it's a no brainer really - i dont know who and when it was decided that a 10-0 time control was considered "classical" but really it doesnt make any sense - how do we get in touch with the site admins ?
15+0 is even more stupid than 10+0 as ChessExplained pointed out himself. Because if you're going to lose on time scramble, at least you won't waste 30 minutes playing a game.
ok so you are saying that you dont want to go from stupid (now) to more stupid. Really nice argument.
I had been critical of this back when "classical" was called "slow" (yes, games of 8 minutes per player per game were called "slow", go figure). In my view, a flaw of lichess is that it seems to be promoting the (mis)conception according to which fastest chess is best/proper chess.

As a matter of fact, an 8 minute game is not even rapid (let alone "classical" in the proper sense), but still blitz. Rapid begins with 15 minutes per game, and the name "classical" should be reserved for nothing short of at least 45 or even 60 minutes per player per game. You can criticize chess.com for many things, but at least they keep the terminology correct and use the names "blitz" and "rapid" as they should be.

Let's face it, games of bullet or even blitz up to 8 minutes are usually blunderfests where the goal is mostly driving the opponent in to running out of time, rather than trying to play a quality game of chess of any sort. In my opinion, pretending that bullet and fast blitz are "proper" chess now (which calling games over a mere 8 minutes "classical" certainly is a symptom of), and that anything slower is an old-fashioned and unattractive thing for oldtimers, is doing the game a great disservice in the long run. I'm not sure if crosslinking to other forums is allowed here, but in the chess.com forums there's a thread now called "Why everybody is moving fast on slow time controls", and what's been discussed there makes apparent that gameplay mindsets and attitudes are becoming degenerated into "bullet-style" even if much more time is available.

Fast online chess is popular with many people because of many things (such as less time spent on a game, less chance of being cheated, etc.), but let's not succumb to this trend as much as bordering on throwing the game in its proper form out of the window altogether. Unfortunately skewing terminology like calling 10/0-timed games "slow" or "classical" is an example of heading in that direction.
Well said!
I recommend watching official tournaments, Bilbao is on now with the best players in the world competing, or the great challenges, like Boris Gelfand challenged by Ernesto Inarkiev, also running now, both can be easily watched on chessbomb.com.
That is the real chess we really all look up to.

http://www.chessbomb.com/arena/

Those are classical games, followed by rapid games.
(Classical:
90 minutes in 40 moves +
30 minutes all moves +
30 seconds for each move
starting from move 1.

Rapid Games - Rate of play:
15 min + 10 sec. incr.)

Watching those regularly helps remembering that chess is by nature a beautiful slow game of reflection.
More than +2s increment to choose when opening a public tournament would be nice. Not sure why this is only possible for private ones...
well said Jaas, exactly my thoughts. The question of changing Classical Tourney from 10-0 to say, 15-5, shouldnt "harm" anybody - why dont they do it though is beyond my comprehension. tourneys would be more followed i'm sure and less abandoned in the middle of the tourney when we realize our last 3 lost games where due to time pressure and thus affecting our hard earned rating :-)
Sorry for my english as a second language.

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