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Petition to modify atomic chess rules!

@Abigail-III I'm talking about the second variant, I think it is generally better since it will lead to more different openings. But 1. Nf3 is an instantly losing move for the first player, which is funny. After 1. Nf3 Nf6 2. d4 the second player will choose to remain black and plays 2... Ne4 with checkmate, and it is easy to see that the first player has no defence on the second move anyway.

Any other first move seems OK for the first player though, so this should be a fun variant with many interesting openings.
@Wolfram_EP said in #11:
> @Abigail-III I'm talking about the second variant, I think it is generally better since it will lead to more different openings. But 1. Nf3 is an instantly losing move for the first player, which is funny. After 1. Nf3 Nf6 2. d4 the second player will choose to remain black and plays 2... Ne4 with checkmate, and it is easy to see that the first player has no defence on the second move anyway.
>
> Any other first move seems OK for the first player though, so this should be a fun variant with many interesting openings.
Yes 1.Nf3 would be a blunder. if black is allowed to do nf6 move
Excellent suggestions, but I think this should extend to Antichess and Crazyhouse too, as antichess is solved as a win for white while crazyhouse gives significant advantage for white.
@cFlour said in #13:
> Excellent suggestions, but I think this should extend to Antichess and Crazyhouse too, as antichess is solved as a win for white while crazyhouse gives significant advantage for white.
is it really a win for white??? proof it!
@Wolfram_EP said in #11:
> @Abigail-III I'm talking about the second variant, I think it is generally better since it will lead to more different openings. But 1. Nf3 is an instantly losing move for the first player, which is funny. After 1. Nf3 Nf6 2. d4 the second player will choose to remain black and plays 2... Ne4 with checkmate, and it is easy to see that the first player has no defence on the second move anyway.
>
> Any other first move seems OK for the first player though, so this should be a fun variant with many interesting openings.

In the second variant, there is no "Black plays 1 .. Nf6". Or any other move. Black, or rather, the second player, doesn't get to play until after having the option to decide which colour to play. Which only happens after the first player plays three plies (two for White, one for Black).
@Wolfram_EP said in #11:
> @Abigail-III I'm talking about the second variant, I think it is generally better since it will lead to more different openings. But 1. Nf3 is an instantly losing move for the first player, which is funny. After 1. Nf3 Nf6 2. d4 the second player will choose to remain black and plays 2... Ne4 with checkmate, and it is easy to see that the first player has no defence on the second move anyway.
>
> Any other first move seems OK for the first player though, so this should be a fun variant with many interesting openings.
the white player: 1move for white, one move for black and then one move for white again. After it the black player can choose
@cFlour said in #13:
> Excellent suggestions, but I think this should extend to Antichess and Crazyhouse too, as antichess is solved as a win for white while crazyhouse gives significant advantage for white.

Does it matter that computers solved antichess? No human can convert 1. e3 to a forced win. Also three-check has the worst white advantage out of all Lichess variants.
@Cedur216 said in #17:
> Does it matter that computers solved antichess? No human can convert 1. e3 to a forced win. Also three-check has the worst white advantage out of all Lichess variants.
Some humans have come close to being able to convert the win. The longest proper survival for black is e6. In other lines, even though the survival is longer, the position is much better for white and its usually a winning endgame. e6 is the only move which keeps position equal for a long time. Now most players have learned e6 about 20-30 moves deep. Some people have also learnt the entire 70 move mainline of e6. That makes it an unfair advantage for white.
The option to introduce Atomic 960 should be put on the table. Although some positions are not equal and may be more imbalanced, the fact that there are 960 positions make impossible to memorise openings and also make it harder in rapid time controls. In my experience this can make the game more close and skillish than normal position where at top level is well know to be even boring due to some easy positions where black can't gent anything at all like 1.Nf3, 2.Nc3. I think long-term this will attract more and more players to the "atomic" variant. Also it has been some tournaments in other websites of atomic 960 and it was well aceppted and people loved it overall.

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