Interesting thoughts, although I am in favor of not compromise on the "dark" manifestations of players. Lack of ratings won't change anything. It's just important to ignore that a certain percentage of people are going too crazy.
@CrazyMaharajah said in #27:
> #21
>
> @FischyVishy
> Well, when zh came on here it was pretty toxic for a while too hehe. That started to change towards the end of the 2010s and is pretty rare now. But to give you an example, zh on chesscom is still often toxic, lots of trolls, haters and sandbagging.
There's also the low hanging fruit here! chess.con is simply completely unmoderated. That means that a few toxic players can drive out all others. It's astounding how many times you can get insulted during a bughouse game and zero action is taken.
> #21
>
> @FischyVishy
> Well, when zh came on here it was pretty toxic for a while too hehe. That started to change towards the end of the 2010s and is pretty rare now. But to give you an example, zh on chesscom is still often toxic, lots of trolls, haters and sandbagging.
There's also the low hanging fruit here! chess.con is simply completely unmoderated. That means that a few toxic players can drive out all others. It's astounding how many times you can get insulted during a bughouse game and zero action is taken.
@gbtami said in #25:
> I'm really sry to being not helpful enough implementing it, but to be honest I'm similarly lazy to finish implementing puzzles :)
I thought that was what visualdennis was doing. One day he showed me some amazing puzzles.
It's a pity if it never happens.
> I'm really sry to being not helpful enough implementing it, but to be honest I'm similarly lazy to finish implementing puzzles :)
I thought that was what visualdennis was doing. One day he showed me some amazing puzzles.
It's a pity if it never happens.
@gbtami
If bug ever appears on pychess will there be an option to analyse and play against the engine?
I played against a good and fast engine that was created back in 2004. It has a very outdated design of course, but it's probably the only engine that can play from the ones I've seen.
I am also aware of the work of someone trying to create a bughouse engine.
github.com/fairy-stockfish/fairyfishtest
github.com/TimSchneider42/python-chess
If bug ever appears on pychess will there be an option to analyse and play against the engine?
I played against a good and fast engine that was created back in 2004. It has a very outdated design of course, but it's probably the only engine that can play from the ones I've seen.
I am also aware of the work of someone trying to create a bughouse engine.
github.com/fairy-stockfish/fairyfishtest
github.com/TimSchneider42/python-chess
@CrazyMaharajah said in #33:
> I thought that was what visualdennis was doing. One day he showed me some amazing puzzles.
He created lots of crazyhouse puzzles from lichess/pychess games. All will be available when daily puzzle feature will be finalized on pychess (in the near future I hope).
Regarding bug, Fairy-Stockfish is already able to play it, so it will be available as AI partner/opponent I think.
> I thought that was what visualdennis was doing. One day he showed me some amazing puzzles.
He created lots of crazyhouse puzzles from lichess/pychess games. All will be available when daily puzzle feature will be finalized on pychess (in the near future I hope).
Regarding bug, Fairy-Stockfish is already able to play it, so it will be available as AI partner/opponent I think.
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