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[Event "Rated Antichess game"] [Site "https://lichess.org/XicZ316z"] [Date "2021.08.10"] [White "MOHxAH"] [Black "The_Art94"] [Result "0-1"] [UTCDate "2021.08.10"] [UTCTime "19:40:02"] [WhiteElo "1249"] [BlackElo "1649"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.53 → 5.78) Blunder. e6 was best. } (2... e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Bxg8?? { (5.25 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 7. Qxd2 Bf3 8. Nxf3 e5 9. Nxe5 Ba3 10. bxa3 Rd8?? { (Mate in 7 → 3.44) Lost forced checkmate sequence. Nc6 was best. } (10... Nc6 11. Nxc6 Raf8 12. Nxa7 Rxf2 13. Qxf2 Rf8 14. Qxf8 c5 15. Qxc5 g5 16. Qxg5 h6 17. Qxh6#) 11. Qxd8 Nc6?? { (3.98 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } (11... Na6 12. Qxc7) 12. Qxc7 Nxe5 13. Qxa7 Rxa7 14. a4 Rxa4 15. Na3?? { (Mate in 9 → 5.40) Lost forced checkmate sequence. f3 was best. } (15. f3 Nxf3 16. Kf1 Nxh2 17. Kg2 Rxa2 18. Kxh2 Rxc2 19. Ra6 Rxc1 20. Ra4 Rxb1 21. Kg1 Rxg1) 15... Rxa3 16. Bxa3 Nd3 17. cxd3 h5 18. Bd6?? { (7.74 → 3.18) Blunder. d4 was best. } (18. d4 g5) 18... g5?? { (3.18 → Mate in 13) Checkmate is now unavoidable. h4 was best. } (18... h4 19. a4 g5 20. Kd1 h3 21. a5 g4 22. f3 gxf3 23. Ra3 f2 24. Ke1 fxe1=K 25. a6) 19. h4 gxh4 20. f3?? { (Mate in 12 → 4.23) Lost forced checkmate sequence. Kd2 was best. } (20. Kd2 h3 21. Rg1 h2 22. Bxh2 h4 23. Kc2 h3 24. Rg2 hxg2 25. Be5 g1=N 26. f3 Nxf3) 20... h3 21. Bf8 h2 22. Kf1 h4 23. Rb1?? { (5.43 → 2.25) Blunder. Bb4 was best. } (23. Bb4 h3) 23... h3 24. Rb7?! { (1.59 → 0.57) Inaccuracy. d4 was best. } (24. d4 h1=B) 24... h1=K?? { (0.57 → Mate in 26) Checkmate is now unavoidable. h1=B was best. } (24... h1=B) 25. Kg2?? { (Mate in 26 → 1.52) Lost forced checkmate sequence. Ke2 was best. } (25. Ke2 Kh2 26. d4 Kh1 27. f4 Kh2 28. f5 Kh1 29. f6 Kh2 30. a4 Kh1 31. Bc5 Kh2) 25... Kxg2?? { (1.52 → Mate in 6) Checkmate is now unavoidable. hxg2 was best. } (25... hxg2) 26. e4 Kxf3 27. d4 Kxe4 28. d5 Kxd5 29. Bd6?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Bc5 was best. } (29. Bc5 Kxc5 30. Rb4 Kxb4 31. a4 Kxa4#) 29... Kxd6 30. Rd7 Kxd7 31. a4 h2 32. a5 h1=Q 33. a6 Qb7 34. axb7 Kc8 35. bxc8=K# { Game ends by variant rule. } 0-1