lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/StttfoJ3"] [Date "2024.03.11"] [White "Carlosance"] [Black "borademir2014"] [Result "0-1"] [UTCDate "2024.03.11"] [UTCTime "18:34:13"] [WhiteElo "1107"] [BlackElo "908"] [WhiteRatingDiff "-128"] [BlackRatingDiff "+73"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.13) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. d3?? { (0.21 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxg2 4. Bxg2 Nc6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b6 was best. } (4... b6 5. Bxa8 Nc6 6. Bxc6 e5 7. Bxe8 Nf6 8. Bxf7 Ne4 9. dxe4 g5 10. Bxg5 Bh6 11. Bxh6) 5. Bxc6 bxc6 6. h3?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Qg4 was best. } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. h4 Bxc2 9. Na3 Bxd3 10. Nc2 Bxc2 11. Rb1 Bxb1 12. Nf3 Bxa2) 6... Bxh3 7. Rxh3 Rb8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Rb8 9. Bxe7 Nxe7 10. Rxh7 Rxb2 11. Rxf7 Rxa2 12. Rxe7 Bxe7 13. Rxa2 Kd7 14. Rxa7) 8. Rxh7 Rxb2 9. Bxb2 Rxh7 10. Bxg7 Rxg7 11. Kd2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qg4 was best. } (11. Qg4 Rxg4 12. a3 Rxg1 13. c3 Rxe1 14. Nd2 Rxa1 15. c4 Rxa3 16. c5 Rxd3 17. Nf3 Rxf3#) 11... Rxg1 12. Qxg1 Bg7 13. Qxg7 Kd8?? { (Mate in 7 → 1.96) Lost forced checkmate sequence. Kd7 was best. } (13... Kd7 14. Qxg8 Kc8 15. Qxf7 Kb8 16. Qxe7 Ka8 17. Qxc7 a6 18. Qxc6 a5 19. Qxa8 a4 20. Qxa4#) 14. Qxg8?? { (1.96 → Mate in 5) Checkmate is now unavoidable. Qxf7 was best. } (14. Qxf7 e6) 14... Kc8 15. Qxf7 Kb8 16. Qxe7 Ka8 17. Qxc7 a6 18. Qxc6 Kb8 19. Qxa6 Ka7 20. Qxa7# { Game ends by variant rule. } 0-1