lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/Mpw4M579"] [Date "2023.07.19"] [White "project_X37"] [Black "Artem08122208"] [Result "0-1"] [UTCDate "2023.07.19"] [UTCTime "13:31:43"] [WhiteElo "2325"] [BlackElo "1885"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 f6?! { (2.34 → 3.32) Inaccuracy. h6 was best. } (1... h6 2. d4 d5 3. Na3 e6 4. e4 b5 5. g3 f5 6. f4) 2. Nc3 c6 3. e3 d5 4. Ng5 Bg4 5. f3 fxg5 6. Nb5 cxb5 7. Bb5+?! { (2.53 → 1.65) Inaccuracy. d4 was best. } (7. d4 a6 8. e4 Nf6 9. g3 b5 10. c3 g6 11. h4 e6) 7... Nc6 8. f4? { (2.05 → 0.85) Mistake. d4 was best. } (8. d4 e6 9. h4 Nf6 10. e4 Bb4+ 11. c3 dxe4 12. O-O h6) 8... Nf6 9. d4 e6 10. h3? { (1.34 → 0.07) Mistake. c3 was best. } (10. c3 Bb4) 10... h5?! { (0.07 → 0.69) Inaccuracy. g6 was best. } (10... g6 11. e4 dxe4 12. Qf3 Ne4 13. f5 Qh4+ 14. g3 Qxg3 15. Bf4 e5 16. Bxe5 Bh6 17. O-O) 11. e4 g6?? { (0.63 → Mate in 5) Checkmate is now unavoidable. Bb4+ was best. } (11... Bb4+) 12. c3?? { (Mate in 5 → 4.00) Lost forced checkmate sequence. exd5+ was best. } (12. exd5+ Ke7 13. f5 e5 14. Bg5 gxf5 15. Qf3 Bh6 16. Qf6#) 12... dxe4 13. d5?? { (4.98 → -0.82) Blunder. f5 was best. } (13. f5) 13... Bd6?? { (-0.82 → 2.42) Blunder. Bh6 was best. } (13... Bh6 14. Qb3) 14. Bxc6 Ne4?? { (2.07 → 4.71) Blunder. O-O was best. } (14... O-O 15. Be3 e5 16. Bc5 Kh8 17. O-O Nxd5 18. Qd7 Qxd7 19. Rad1 Rad8 20. Rd7 Rxd7 21. Kf2) 15. Qa4+ b5 16. Qa3 Nc5 17. Qa5 Qxa5 18. d6?? { (6.31 → 0.00) Blunder. O-O was best. } (18. O-O) 18... Nd3+ 19. Ke2 O-O?? { (0.16 → 3.55) Blunder. Nxb2 was best. } (19... Nxb2 20. d7+) 20. d7?? { (3.55 → 0.00) Blunder. Bd2 was best. } (20. Bd2 e5) 20... Rad8?? { (0.00 → 3.91) Blunder. Nxb2 was best. } (20... Nxb2 21. c4 bxc4 22. d8=Q Raxd8 23. Rc1 Rd8 24. Rc8 Rxc8 25. g3 Kf7 26. Kd3 a5 27. a4) 21. f5?? { (3.91 → Mate in 10) Checkmate is now unavoidable. Bd2 was best. } (21. Bd2 Rxd7) 21... exf5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. gxf5 was best. } (21... gxf5 22. Bf4 Nxf4 23. Kd3 Rf4 24. b4 Re4 25. Kd2 Re2+ 26. Kc1 Rc2+ 27. Kd1 Rd2+ 28. Ke1) 22. Bf4 Nxf4 23. Ke3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rad1 was best. } (23. Rad1 Rf2+ 24. Kd3 Rd2+ 25. Ke4 Re2+ 26. Kd5 Re5+ 27. Kd4 Rd5+ 28. Ke4 Re5+ 29. Kd4) 23... Rf3+?! { (Mate in 10 → -10.66) Lost forced checkmate sequence. Rf4 was best. } (23... Rf4 24. Kd2 Re4 25. a4 Re2+ 26. Kd1 Rd2+ 27. Ke1 b4 28. cxb4 Kh7 29. Ra3 Rf8 30. Rg3) 24. Ke4 Re3+?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kh7 was best. } (24... Kh7 25. Raf1 Rdf8 26. d8=Q R8f4+ 27. Kd5 Rd3+ 28. Kc5 Rd5+ 29. Kc6 Rd6+ 30. Kb7 Rb6+ 31. Kc7) 25. Kd5 Re5+ 26. Kd4 Rd5+ 27. Ke4 Re5+ 28. Kf4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kd4 was best. } (28. Kd4 Rd5+ 29. Ke4 Re5+ 30. Kd4) 28... Re4+?? { (Mate in 3 → 7.22) Lost forced checkmate sequence. Rf8+ was best. } (28... Rf8+ 29. Kg3 Re3+ 30. Kh2 Rxh3#) 29. Kf3?? { (7.22 → Mate in 3) Checkmate is now unavoidable. Kg5 was best. } (29. Kg5 Kg7) 29... Rf4+ 30. Ke3 Rf3+ 31. Ke2 Re3+ 32. Kf2 Re2+ 33. Kf3 Rxg2# { Game ends by variant rule. } 0-1