lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/L4G7R0aP"] [Date "2023.10.29"] [White "Mega-Lucario"] [Black "greenteakitten"] [Result "1-0"] [UTCDate "2023.10.29"] [UTCTime "04:03:02"] [WhiteElo "1336"] [BlackElo "1422"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-76"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Qxd7?? { (1.80 → 5.45) Blunder. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qg4?? { (5.45 → 0.21) Blunder. Qe2 was best. } (4. Qe2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 f6 7. Na3 Nh6 8. g4 Nxg4) 4... Qxd2 5. Qxg7?? { (0.00 → -7.36) Blunder. Kxd2 was best. } (5. Kxd2 g5 6. Qxg5 Bc4 7. Qxe7 Bxe7 8. b4 Bxb4 9. c3 Bxc3) 5... Bxg7?? { (-7.36 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7 Qxc1 7. Qxg8 Qxb2 8. Qxh7 Qxa1 9. Qxh8 Qxb1 10. Qxf8) 6. Bxd2 Bxb2 7. Nf3 Bxa1 8. Ne5 Bxe5 9. Bb4?? { (Mate in 9 → -3.53) Lost forced checkmate sequence. Rg1 was best. } (9. Rg1 Bxh2 10. Kd1 Bxg1 11. e4 Bxf2 12. g3 Bxg3 13. e5 Bxe5 14. Bf4 Bxf4 15. Kc1 Bxc1) 9... Bxh2 10. Bxe7?? { (-4.03 → Mate in 11) Checkmate is now unavoidable. Rxh2 was best. } (10. Rxh2 Be2) 10... Nxe7?? { (Mate in 11 → -3.72) Lost forced checkmate sequence. Kxe7 was best. } (10... Kxe7 11. Rxh2 Nh6 12. Rxh6 Bc4 13. Rxh7 Bxa2 14. Rxf7 Bxb1 15. Rxe7 Bxc2 16. Rxc7 a5 17. Rxc2) 11. Rxh2 Bf1 12. Rxh7 Bxg2?? { (-4.91 → Mate in 6) Checkmate is now unavoidable. Rxh7 was best. } (12... Rxh7 13. Kxf1) 13. Rxf7 Kxf7 14. f3 Bxf3 15. e4 Bxe4 16. Nc3 Bxc2 17. Nb1?? { (Mate in 3 → -1.89) Lost forced checkmate sequence. Na4 was best. } (17. Na4 Bxa4 18. Kd1 Bxd1 19. a4 Bxa4#) 17... Bxb1 18. Kd1 Bxa2 19. Kc2 Bb3 20. Kxb3 Kf6 21. Kb4?! { (-2.66 → -3.45) Inaccuracy. Ka4 was best. } (21. Ka4 Ke5 22. Kb4 Ke4 23. Kb3 Rh5 24. Ka3 Kd4 25. Kb2 Kc5 26. Kc2 Kd5 27. Kd2 Rh6) 21... Kf5?! { (-3.45 → -2.17) Inaccuracy. Ke5 was best. } (21... Ke5 22. Kb3 Nd7 23. Kb2 Kd5 24. Kc2 Rag8 25. Kd2 Rh6 26. Ke2 Rc6 27. Kd1 Nc5 28. Ke1) 22. Kb5?? { (-2.17 → Mate in 7) Checkmate is now unavoidable. Kc3 was best. } (22. Kc3) 22... Na6 23. Kxa6 Rag8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rab8 was best. } (23... Rab8 24. Kxa7 Rh5 25. Kxb8 Ke6 26. Kxc7 Kd7 27. Kxd7 Rh6 28. Kxe7 Rd6 29. Kxd6#) 24. Kxa7 Kf4 25. Ka8 Rxa8# { Game ends by variant rule. } 1-0