lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/JTDhMsn3"] [Date "2022.10.03"] [White "Swapnil-Official"] [Black "ProfessorKitten"] [Result "1-0"] [UTCDate "2022.10.03"] [UTCTime "13:27:52"] [WhiteElo "1372"] [BlackElo "2150"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6 2. b3 c5 3. b4 cxb4 4. a3?? { (0.68 → -2.23) Blunder. d3 was best. } (4. d3 b3 5. axb3 Qc7 6. Rxa7 Rxa7 7. Ba3 Rxa3 8. Nxa3 Qxg3) 4... bxa3 5. Rxa3 Qa5 6. Rxa5 Bh6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. b6 was best. } (6... b6 7. Rxa7 Rxa7 8. Na3 Rxa3 9. Bxa3 Na6 10. Bxe7 Bxe7 11. g4) 7. Rxa7 Rxa7 8. Ba3?? { (Mate in 13 → 0.30) Lost forced checkmate sequence. Bb2 was best. } (8. Bb2 Bxd2 9. Bxh8 Bxe1 10. Qxd7 Bxf2 11. Qxc8 Bxg3 12. Qxb8 Bxb8 13. Bd4 Bxh2 14. Bxa7 Bxg1) 8... Bxd2?? { (0.30 → Mate in 12) Checkmate is now unavoidable. Rxa3 was best. } (8... Rxa3 9. Nxa3 Bxd2 10. Kxd2 Kd8 11. Nb1 d6 12. Bh3 Bxh3 13. Nxh3 g5 14. Nxg5 Nf6 15. Nxh7) 9. Qxd2?? { (Mate in 12 → -1.44) Lost forced checkmate sequence. Nxd2 was best. } (9. Nxd2 Rxa3 10. Qb1 Rxg3 11. Qxb7 Rxg1 12. Rxg1 Bxb7 13. Rxg6 hxg6 14. h4 Rxh4 15. f4 Rxf4) 9... Rxa3 10. Qxd7 Bxd7?? { (-7.13 → -0.79) Blunder. Kxd7 was best. } (10... Kxd7) 11. Nxa3 Bb5 12. Nxb5 Nh6? { (-0.89 → 0.66) Mistake. Kd7 was best. } (12... Kd7 13. Nc3 f5 14. g4 fxg4 15. e3 g3 16. fxg3 b5 17. Nxb5 e6 18. Nc7 Kxc7 19. Bg2) 13. Nd6?! { (0.66 → 0.00) Inaccuracy. g4 was best. } (13. g4) 13... exd6 14. g4?? { (0.09 → -3.42) Blunder. Kd2 was best. } (14. Kd2 Ng8) 14... Nxg4 15. h4?? { (-2.12 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } (15. Nf3 Nxf2 16. Kxf2 g5 17. Nxg5 h6 18. Nxf7 Kxf7 19. Kf3 Nd7 20. h4 Rd8 21. Kg4 b5) 15... Nxf2 16. Kxf2 g5 17. hxg5 Rf8?? { (Mate in 7 → 0.21) Lost forced checkmate sequence. f6 was best. } (17... f6 18. gxf6 Kf7 19. Rxh7 Kxf6 20. Rxb7 Nd7 21. Rxd7 Rh4 22. Rxd6 Ke6 23. Rxe6 Rh3 24. Nxh3#) 18. Rxh7 Rg8?? { (0.28 → Mate in 6) Checkmate is now unavoidable. Rh8 was best. } (18... Rh8 19. Rxf7) 19. Rxf7 Rxg5 20. Rxb7 Rxg1 21. Rxb8 Rxf1 22. Rxe8 Rxf2 23. Rg8 Rxe2 24. Rh8 Rxc2 25. Rh2 Rxh2# { Game ends by variant rule. } 1-0