lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/GtY3JP5g"] [Date "2023.10.14"] [White "Akonkof8"] [Black "Ryuko29"] [Result "0-1"] [UTCDate "2023.10.14"] [UTCTime "01:46:08"] [WhiteElo "1808"] [BlackElo "1848"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nf6?? { (1.23 → 6.42) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Nfxd7? { (8.83 → Mate in 19) Checkmate is now unavoidable. Kxd7 was best. } (3... Kxd7 4. e4 Nxe4 5. Qg4 Nxd2 6. Kxd2 c5 7. Qxg7 Bxg7 8. b3) 4. Na3?? { (Mate in 19 → 0.81) Lost forced checkmate sequence. c4 was best. } (4. c4 e6 5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxe3 8. Qxh7 Rxh7) 4... e6 5. b4 Bxb4 6. Qg4 Bxd2?? { (0.98 → 3.28) Blunder. Bxa3 was best. } (6... Bxa3 7. Qxg7 Bxc1 8. Qxh8 Bxd2 9. Qxe8 Qxe8 10. Kxd2 Qe7 11. a3 Qxa3 12. Rxa3 Nf8 13. Rxa7) 7. Kxd2?? { (3.28 → Mate in 19) Checkmate is now unavoidable. Qxg7 was best. } (7. Qxg7) 7... Qg5?? { (Mate in 19 → -0.92) Lost forced checkmate sequence. c5 was best. } (7... c5 8. Qxe6 fxe6 9. Nb1 Qa5 10. Ke2 Qxa2 11. Rxa2 c4 12. Rxa7 Rxa7 13. Kf3 Ke7 14. Ke4) 8. Qxe6?! { (-0.92 → -1.76) Inaccuracy. Qxg5 was best. } (8. Qxg5 Ba6) 8... fxe6?? { (-1.76 → 1.54) Blunder. Qxg2 was best. } (8... Qxg2 9. Qxd7 Kxd7 10. Nf3 Qxh2 11. Nxh2 Nc6 12. Rd1 g5 13. Nf1 Rg8 14. e4 Ne7 15. c3) 9. Nf3?? { (1.54 → Mate in 11) Checkmate is now unavoidable. c4 was best. } (9. c4 Qxg2) 9... Qxe3 10. fxe3 Ne5 11. Nxe5 Kf7 12. Nxf7 Ba6 13. Nxh8 Bb5 14. Nxb5 a5 15. Nxc7 h5 16. Nxe6 a4 17. Nxg7 Ra7 18. Nxh5 Rf7 19. Nxf7 a3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Na6 was best. } (19... Na6 20. h4 a3 21. Bxa3 Nb4 22. Bxb4#) 20. Bxa3 Na6 21. Bc5 Nxc5 22. e4 Nxe4 23. Rab1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. c4 was best. } (23. c4 Nxd2 24. a3 Nxc4 25. Rac1 Nxa3 26. Rc2 Nxc2 27. Re1 Nxe1 28. Ng5 Nxg2 29. Nf4 Nxf4) 23... Nxd2 24. c3 Nxb1 25. Rxb1# { Game ends by variant rule. } 0-1