lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Gh4vOsTm"] [Date "2022.10.16"] [White "Rusb-na-veka"] [Black "Dmitry_Predatory"] [Result "0-1"] [UTCDate "2022.10.16"] [UTCTime "13:45:08"] [WhiteElo "1937"] [BlackElo "1341"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+54"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?? { (-3.00 → -0.79) Blunder. e6 was best. } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. Rxa7 Rxa7 6. cxb5) 2. e3 Ba6 3. Bxa6 Nxa6 4. Qh5?! { (0.07 → -1.00) Inaccuracy. c3 was best. } (4. c3 c5) 4... Nb4?? { (-1.00 → 0.90) Blunder. Nf6 was best. } (4... Nf6 5. Qxf7 Kxf7 6. e4 Nxe4 7. Ke2 Nxf2 8. Kxf2 Qb8 9. Ne2 Nb4 10. axb4 c5 11. Rxa7) 5. axb4 Rb8 6. Rxa7 e5?? { (1.00 → 3.29) Blunder. Nf6 was best. } (6... Nf6 7. Qxh7) 7. Rxc7?? { (3.29 → Mate in 18) Checkmate is now unavoidable. Qxf7 was best. } (7. Qxf7 Kxf7) 7... Bxb4?? { (Mate in 18 → Mate in 14) Lost forced checkmate sequence. Qxc7 was best. } (7... Qxc7 8. Qxf7 Qxc2 9. Qxg8 Qxb1 10. Qxg7 Qxc1 11. Qxd7 Qxe1 12. Qxe8 Qxf2 13. Qxb8 Qxg2 14. Qxe5) 8. Rxd7 Bxd2 9. Bxd2 Qxd7 10. Qxf7?! { (Mate in 12 → 14.91) Lost forced checkmate sequence. Qxh7 was best. } (10. Qxh7 Rxh7 11. Ba5 bxa5 12. Ke2 Rxb2 13. Nc3 Rxc2 14. Na4 Rxe2 15. Nxe2 Qxa4 16. Rb1 Rxh2) 10... Qxd2 11. Kxd2?? { (8.61 → 3.21) Blunder. Nxd2 was best. } (11. Nxd2) 11... Kxf7 12. Ne2 Ra8 13. Na3? { (3.26 → 1.59) Mistake. b3 was best. } (13. b3 Re8) 13... Rxa3 14. bxa3 e4?? { (1.82 → 5.91) Blunder. Ne7 was best. } (14... Ne7 15. Rg1) 15. f3?? { (5.91 → -0.36) Blunder. c4 was best. } (15. c4 b5) 15... exf3 16. gxf3 Nh6 17. Rd1 Ng4?? { (-0.17 → 2.11) Blunder. Rf8 was best. } (17... Rf8 18. h3) 18. fxg4 Rg8 19. Ng1 h5?! { (1.83 → 2.96) Inaccuracy. g6 was best. } (19... g6 20. g5) 20. gxh5 g6 21. hxg6 Rxg6 22. Ke1 Rxg1 23. Rd2 Rxe1 24. Re2?? { (Mate in 4 → Mate in 23) Lost forced checkmate sequence. c4 was best. } (24. c4 Rxe3 25. Rd5 Rxa3 26. h3 Rxh3 27. Rc5 bxc5#) 24... Rxe2 25. e4 Rxc2 26. e5 Rxh2 27. e6 Kxe6 28. a4 b5 29. axb5 Rc2 30. b6 Rc7 31. bxc7 Ke7 32. c8=R Kd8 33. Rxd8# { Game ends by variant rule. } 0-1