lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Monthly Antichess Arena"] [Site "https://lichess.org/EqcMZMDm"] [Date "2021.01.01"] [White "Alexr58"] [Black "Konek_Gorbunok"] [Result "0-1"] [UTCDate "2021.01.01"] [UTCTime "20:03:36"] [WhiteElo "1922"] [BlackElo "1500"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+700"] [WhiteTitle "IM"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. a4 Bxa4 6. Rxa4 Qxd2 7. Bxd2 Bxd2) 1... d6 2. g4 Bxg4 3. Rg1?? { (0.89 → Mate in 15) Checkmate is now unavoidable. Ng5 was best. } (3. Ng5 Bxe2 4. Nxh7 Rxh7 5. Bxe2 Rxh2 6. Rxh2 b5 7. Bxb5 Nc6) 3... Bxe2?? { (Mate in 15 → 1.17) Lost forced checkmate sequence. Bxh3 was best. } (3... Bxh3 4. Rxg7 Bxg7 5. Bxh3 Bxb2 6. Bxb2 Na6 7. Bxh8 f5 8. Bxf5 d5 9. Bxh7 e6 10. Bxg8) 4. Rxg7?? { (1.17 → Mate in 14) Checkmate is now unavoidable. Kxe2 was best. } (4. Kxe2 g6) 4... Bxg7 5. Qxe2 Bxb2 6. Bxb2 Nc6?? { (Mate in 12 → -3.00) Lost forced checkmate sequence. Kf8 was best. } (6... Kf8 7. Bxh8 Kg7 8. Bxg7 Qf8 9. Bxf8 Nd7 10. Bxe7 Nxe7 11. Qxe7 d5 12. Qxf7 h6 13. Qxd7) 7. Bxh8 Nf6?? { (-2.50 → Mate in 12) Checkmate is now unavoidable. Nd4 was best. } (7... Nd4 8. Bxd4) 8. Bxf6 exf6 9. Qxe8 Qxe8 10. d4 Qxe1 11. Nc3 Qxf2 12. Nxf2 Nxd4 13. Re1 Nxc2 14. Bd3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Re8 was best. } (14. Re8 Rxe8 15. Ba6 bxa6 16. Ne2 Rxe2 17. a4 Rxf2 18. a5 Rxh2#) 14... Nxe1 15. Bxh7 Rg8 16. Bxg8 b5 17. Bxf7 a5 18. Nxb5 a4?? { (Mate in 5 → 0.82) Lost forced checkmate sequence. c6 was best. } (18... c6 19. Nxd6 Nd3 20. Nxd3 c5 21. Nxc5 f5 22. Nxf5 a4 23. Nxa4#) 19. Nxc7?! { (0.82 → 0.00) Inaccuracy. Nxd6 was best. } (19. Nxd6 cxd6 20. Bd5 Nd3 21. Nxd3 f5 22. Nb4 f4 23. Bc6 f3 24. Bxa4 f2 25. Bc6 f1=N) 19... d5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. f5 was best. } (19... f5 20. Ng4 fxg4 21. h4 gxh3 22. Bc4 h2 23. Nd5 Nf3 24. Bd3 h1=K 25. a3 Kg2 26. Bh7) 20. Bxd5 Nd3 21. Nxd3 f5 22. Nc1 f4 23. Be6 a3 24. Nd5 f3 25. Nc3 f2 26. Nd3?? { (Mate in 5 → -0.62) Lost forced checkmate sequence. N3e2 was best. } (26. N3e2 f1=K 27. Ng1 Kxg1 28. Ne2 Kxh2 29. Ng3 Kxg3 30. Bh3 Kxh3#) 26... f1=K 27. Ne1?? { (-1.04 → Mate in 13) Checkmate is now unavoidable. Nb2 was best. } (27. Nb2 axb2) 27... Kxe1 28. Na4 Ke2 29. h4 Kd3 30. Bc8 Ke4 31. Nc3 Kf5 32. Bxf5# { Game ends by variant rule. } 0-1