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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/8SDUpsgl"] [Date "2024.03.17"] [White "Anonimous-1981"] [Black "Dilmurod05"] [Result "1-0"] [UTCDate "2024.03.17"] [UTCTime "05:13:23"] [WhiteElo "1544"] [BlackElo "2048"] [WhiteRatingDiff "+65"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 b6 2. g3 g6 3. e3?? { (0.12 → Mate in 16) Checkmate is now unavoidable. c4 was best. } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Ba6 7. bxa6 Nxa6) 3... b5 4. Bxb5 g5?? { (Mate in 15 → 2.25) Lost forced checkmate sequence. Bg7 was best. } (4... Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxf2 8. Kxf2 Bg4 9. Bxg8 Bxd1 10. Bxh7 Bxc2 11. Bxg6) 5. Bxd7 Kxd7 6. h4?! { (2.41 → 1.28) Inaccuracy. c4 was best. } (6. c4 Qe8) 6... gxh4 7. Rxh4? { (1.76 → 0.13) Mistake. gxh4 was best. } (7. gxh4 Nc6 8. b4 Nxb4 9. Qh5 Nxc2 10. Qxh7 Rxh7 11. e4 Rxh4 12. Rxh4 Nxa1 13. a4 Bh6) 7... h5 8. Rxh5 Rxh5 9. Qxh5 c5?? { (-0.16 → 5.04) Blunder. Ba6 was best. } (9... Ba6) 10. Qxc5 Qa5?? { (3.92 → Mate in 14) Checkmate is now unavoidable. Bh6 was best. } (10... Bh6 11. Qxa7 Bxe3 12. fxe3 Rxa7 13. b4 Rxa2 14. Rxa2 Qa5 15. bxa5 e6 16. Nc3 Ne7 17. Na4) 11. Qxe7?? { (Mate in 14 → 1.58) Lost forced checkmate sequence. Qxa7 was best. } (11. Qxa7 Qxa2 12. Qxa2 Rxa2 13. Rxa2 Bh6 14. Ra6 Bxa6 15. Kf1 Bxf1 16. Ne2 Bxe2 17. g4 Bxe3) 11... Nxe7?? { (1.58 → Mate in 16) Checkmate is now unavoidable. Kxe7 was best. } (11... Kxe7) 12. d3?? { (Mate in 16 → 5.64) Lost forced checkmate sequence. d4 was best. } (12. d4 Qxa2 13. Rxa2 a6 14. Rxa6 Rxa6 15. Ba3 Rxa3 16. Nxa3 f6 17. d5 Nxd5 18. Nh3 Bxa3) 12... Qxe1?! { (5.64 → 7.92) Inaccuracy. Qxa2 was best. } (12... Qxa2 13. Rxa2) 13. Ne2?? { (7.92 → -0.53) Blunder. d4 was best. } (13. d4 Qxc1) 13... Qxc1?? { (-0.53 → 3.78) Blunder. Qxf2 was best. } (13... Qxf2 14. Ng1 Qxg1 15. e4 Qxg3 16. Be3 Qxe3 17. Nc3 Qxd3 18. cxd3 Kc6 19. Nd5 Kxd5 20. exd5) 14. Nxc1 Ke6 15. a4 Nd7?? { (1.45 → 6.03) Blunder. Bd7 was best. } (15... Bd7 16. Ra2) 16. Ne2?? { (6.03 → 2.38) Blunder. d4 was best. } (16. d4 Nc5) 16... a6?? { (2.38 → Mate in 11) Checkmate is now unavoidable. Nb6 was best. } (16... Nb6 17. c4) 17. c3?? { (Mate in 11 → 4.87) Lost forced checkmate sequence. Nbc3 was best. } (17. Nbc3 Nc5 18. Nb5 axb5 19. axb5 Rxa1 20. Ng1 Rxg1 21. f4 Rxg3 22. b6 Nxb3 23. cxb3 Rxe3) 17... Kd6?! { (4.87 → 8.25) Inaccuracy. Nb6 was best. } (17... Nb6 18. Na3) 18. Nd2?? { (8.25 → 0.40) Blunder. c4 was best. } (18. c4) 18... Kc7?? { (0.40 → 4.64) Blunder. Nd5 was best. } (18... Nd5) 19. Nf1?? { (4.64 → 0.38) Blunder. Rd1 was best. } (19. Rd1 Ra7) 19... f6?? { (0.38 → 6.04) Blunder. Nf5 was best. } (19... Nf5 20. c4) 20. Re1?? { (6.04 → 2.59) Blunder. Nd2 was best. } (20. Nd2) 20... Kd6?? { (2.59 → Mate in 14) Checkmate is now unavoidable. Bh6 was best. } (20... Bh6 21. c4) 21. Rd1?? { (Mate in 14 → 0.83) Lost forced checkmate sequence. c4 was best. } (21. c4 Kc5 22. Nh2 Kxc4 23. dxc4 Nd5 24. cxd5 Bg7 25. Nf3 Bh6 26. Rf1 Bxe3 27. fxe3 f5) 21... Ng6?? { (0.83 → 3.53) Blunder. Nd5 was best. } (21... Nd5 22. c4) 22. Nf4 Nxf4 23. gxf4?? { (2.76 → Mate in 11) Checkmate is now unavoidable. exf4 was best. } (23. exf4 Kc6) 23... Kc7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Ne5 was best. } (23... Ne5 24. fxe5 fxe5 25. f4 exf4 26. exf4 Bb7 27. Rb1 Be4 28. dxe4 Kc6 29. b4 Bxb4 30. cxb4) 24. c4 Nc5 25. Re1 Nxa4 26. bxa4 Kd6 27. c5 Kxc5 28. e4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. f5 was best. } (28. f5 Bxf5 29. Re2 Bxd3 30. a5 Bxe2 31. e4 Bxf1 32. e5 fxe5 33. f4 exf4#) 28... Kd4?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bf5 was best. } (28... Bf5 29. exf5 Kc4 30. dxc4 Re8 31. Rxe8 a5 32. Rxf8#) 29. e5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. f5 was best. } (29. f5 Kxe4 30. Rxe4 Bxf5 31. Re2 Bxd3 32. f4 Bxe2 33. f5 Bxf1 34. a5 Bb4#) 29... fxe5 30. Rxe5 Kxd3?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Kxe5 was best. } (30... Kxe5 31. fxe5 Be6 32. d4 Bc5 33. dxc5 a5 34. f4 Rb8 35. f5 Bxf5 36. e6 Bxe6 37. Nh2) 31. Nd2 Kxd2 32. Re2 Kxe2 33. f5 Kxf2 34. a5 Bxf5# { Game ends by variant rule. } 1-0