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[Event "Rated King of the Hill game"] [Site "https://lichess.org/7vG243TR"] [Date "2023.06.16"] [White "stefen-lin"] [Black "Workislive"] [Result "1-0"] [UTCDate "2023.06.16"] [UTCTime "18:51:02"] [WhiteElo "1495"] [BlackElo "1504"] [WhiteRatingDiff "+118"] [BlackRatingDiff "-118"] [Variant "King of the Hill"] [TimeControl "1200+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (1.02 → Mate in 3) Checkmate is now unavoidable. f4 was best. } { C20 Bongcloud Attack } (2. f4 Nc6 3. Nc3 Bc5 4. Nf3 d6 5. Bb5 Nf6 6. Bxc6+ bxc6) 2... Ke7?? { (Mate in 3 → 2.93) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. f4 Qe1+ 4. Kf3 exf4) 3. Ke3?? { (2.93 → 0.00) Blunder. d4 was best. } (3. d4 d6 4. Nf3 exd4 5. Qxd4 c5 6. Qd3 Nc6 7. Nc3 Nb4) 3... Nc6 4. c3?? { (0.43 → -4.03) Blunder. d4 was best. } (4. d4 Nf6 5. d5 Ke8 6. dxc6 bxc6 7. Ke2 d5 8. f3 Bc5 9. Be3 Qd6 10. Bxc5 Qxc5) 4... Kd6?? { (-4.03 → 3.87) Blunder. d5 was best. } (4... d5 5. d3) 5. d4 exd4+?? { (3.68 → Mate in 5) Checkmate is now unavoidable. Qg5+ was best. } (5... Qg5+ 6. Kd3) 6. cxd4?? { (Mate in 5 → 6.25) Lost forced checkmate sequence. Qxd4+ was best. } (6. Qxd4+ Ke6 7. Bc4+ d5 8. exd5+ Kf5 9. Bd3+ Kg5 10. Ke4#) 6... Qg5+?! { (6.25 → 15.61) Inaccuracy. f5 was best. } (6... f5 7. Nc3) 7. Kd3?? { (15.61 → 0.00) Blunder. f4 was best. } (7. f4) 7... Ne5+?? { (0.00 → 6.98) Blunder. Qe5 was best. } (7... Qe5 8. Nf3 Nb4+ 9. Ke3 Nd5+ 10. Kd3) 8. Kc3?? { (6.98 → 2.75) Blunder. Kc2 was best. } (8. Kc2) 8... c5?? { (2.75 → Mate in 3) Checkmate is now unavoidable. Nf6 was best. } (8... Nf6 9. f3) 9. d5?? { (Mate in 3 → -25.50) Lost forced checkmate sequence. dxc5+ was best. } (9. dxc5+ Kxc5 10. Qd5+ Kb6 11. Kd4#) 9... Nf6 10. Bxg5?! { (-35.33 → Mate in 3) Checkmate is now unavoidable. f4 was best. } (10. f4 Nxe4+) 10... Nxd5+?? { (Mate in 3 → 32.93) Lost forced checkmate sequence. Nxe4+ was best. } (10... Nxe4+ 11. Kc2 Nd3 12. Qd2 Kxd5#) 11. Qxd5+ Kc7 12. Qxe5+ d6 13. Qxc5+ dxc5 14. Kc4 Be6+ 15. Kd3 Kd6 16. Bf4+ Ke7 17. Nc3 Kf6?! { (16.35 → Mate in 5) Checkmate is now unavoidable. f6 was best. } (17... f6 18. Nf3) 18. Nd5+?! { (Mate in 5 → 20.46) Lost forced checkmate sequence. e5+ was best. } (18. e5+ Kf5 19. Ke3 Bd5 20. Nxd5 Rd8 21. g4+ Ke6 22. Ke4#) 18... Bxd5 19. exd5 c4+?! { (25.23 → Mate in 1) Checkmate is now unavoidable. Re8 was best. } (19... Re8 20. Nf3) 20. Kd4# { Game ends by variant rule. } 1-0