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[Event "Casual Crazyhouse game"] [Site "https://lichess.org/2MPOfdqT"] [Date "2024.02.15"] [White "zingoboy"] [Black "Squaretaker"] [Result "1-0"] [UTCDate "2024.02.15"] [UTCTime "23:14:20"] [WhiteElo "1500"] [BlackElo "1807"] [BlackTitle "CM"] [Variant "Crazyhouse"] [TimeControl "480+5"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Qh5?! { (0.90 → 0.16) Inaccuracy. Nc3 was best. } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nc3 Nf6 3. Nf3 Nc6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6) 2... Nc6 3. Bc4 Nh6?? { (0.07 → 5.09) Blunder. g6 was best. } (3... g6 4. Qf3 Nf6 5. Ne2 Bg7 6. d3 O-O 7. Bg5 d5 8. Bxd5) 4. Qxe5+?? { (5.09 → -17.56) Blunder. d3 was best. } (4. d3 Nb4) 4... Nxe5 5. P@d6 Bxd6 6. Nf3 O-O 7. Nxe5 b6 8. Nc6 dxc6 9. O-O?! { (-23.83 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } (9. Nc3 N@d4) 9... Bb7?! { (Mate in 7 → -33.46) Lost forced checkmate sequence. Bxh2+ was best. } (9... Bxh2+ 10. Kh1 Be5 11. Bxf7+ Rxf7 12. P@h2 Qh4 13. N@h3 B@f3 14. gxf3 Qxh3 15. B@g1 Qxf3#) 10. d4 Ng4 11. Re1?! { (-34.92 → Mate in 5) Checkmate is now unavoidable. e5 was best. } (11. e5 P@f3) 11... N@g6?! { (Mate in 5 → -38.69) Lost forced checkmate sequence. Bxh2+ was best. } (11... Bxh2+ 12. Kh1 Nxf2+ 13. Kxh2 Qh4+ 14. B@h3 N@g4+ 15. Kg1 Q@h1#) 12. Bd2?! { (-38.69 → Mate in 22) Checkmate is now unavoidable. Bf4 was best. } (12. Bf4 Bxf4) 12... P@f6?! { (Mate in 22 → -26.93) Lost forced checkmate sequence. Bxh2+ was best. } (12... Bxh2+) 13. h3 Re8 14. Nc3 a5 15. Na4?! { (-20.80 → Mate in 14) Checkmate is now unavoidable. N@f3 was best. } (15. N@f3 Nxf2) 15... Rc8?! { (Mate in 14 → -22.71) Lost forced checkmate sequence. Bh2+ was best. } (15... Bh2+ 16. Kf1 Q@g1+ 17. Ke2 Nf4+ 18. Bxf4 Qxf2+ 19. Kd1 Qdxd4+ 20. N@d3 Qxe1+ 21. Kxe1 R@g1+ 22. N@f1) 16. e5 Bf8 17. e6 c5 18. hxg4 cxd4?? { (-16.53 → 43.63) Blunder. Rxe6 was best. } (18... Rxe6) 19. exf7+ Kh8 20. fxe8=Q Qxe8?! { (31.53 → Mate in 1) Checkmate is now unavoidable. P@h2+ was best. } (20... P@h2+ 21. Kxh2 Bd5 22. N@f7+ Bxf7 23. Qxf7 Bd6+ 24. P@g3 Q@f8 25. B@h6 N@f1+ 26. Rxf1 Qxf7 27. Bxf7) 21. Rxe8?! { (Mate in 1 → 37.15) Lost forced checkmate sequence. R@g8# was best. } (21. R@g8#) 21... P@d5?! { (37.15 → Mate in 3) Checkmate is now unavoidable. P@h2+ was best. } (21... P@h2+ 22. Kxh2) 22. Rxc8?! { (Mate in 3 → 26.55) Lost forced checkmate sequence. R@g8+ was best. } (22. R@g8+ Kxg8 23. P@f7+ Kxf7 24. Q@e6#) 22... Bxc8?! { (26.55 → Mate in 6) Checkmate is now unavoidable. Q@g8 was best. } (22... Q@g8 23. N@d8) 23. Bxd5?! { (Mate in 6 → 24.11) Lost forced checkmate sequence. R@g8+ was best. } (23. R@g8+ Kxg8 24. P@f7+ Kxf7 25. N@d8+ Ke7 26. Q@f7+ Kd6 27. R@e6+ Bxe6 28. Qxe6#) 23... P@e6?! { (24.11 → Mate in 6) Checkmate is now unavoidable. P@h2+ was best. } (23... P@h2+ 24. Kxh2) 24. Bxe6?! { (Mate in 6 → 13.23) Lost forced checkmate sequence. R@g8+ was best. } (24. R@g8+ Kxg8 25. P@f7+ Kxf7 26. N@d8+ Ke7 27. R@e8+ Kxe8 28. Q@f7+ Kxd8 29. N@c6#) 24... Bxe6 25. Bb4?? { (12.48 → -8.64) Blunder. R@h3 was best. } (25. R@h3 Q@e2) 25... R@g8?? { (-8.64 → 13.70) Blunder. Q@h4 was best. } (25... Q@h4) 26. Bxf8 Nxf8 27. Re1?? { (10.70 → -3.84) Blunder. P@f5 was best. } (27. P@f5 B@f7) 27... B@f7?? { (-3.84 → 6.69) Blunder. B@e3 was best. } (27... B@e3 28. B@g3 Bxf2+ 29. Bxf2 P@e3 30. B@h4 exf2+ 31. Bxf2 B@e3 32. Q@g3 Bxf2+ 33. Qxf2 B@e3 34. B@g3) 28. Rxe6?? { (6.69 → -2.02) Blunder. B@d3 was best. } (28. B@d3 B@c4 29. Q@h3 Q@b4 30. R@e2 Bxd3 31. Qxd3 Bxg4 32. N@d8 B@d5 33. P@e7 Ng6 34. Nxf7+ Bxf7) 28... Nxe6 29. P@a7?? { (-1.19 → Mate in 10) Checkmate is now unavoidable. R@f1 was best. } (29. R@f1) 29... B@a8? { (Mate in 10 → -7.02) Lost forced checkmate sequence. R@e1+ was best. } (29... R@e1+ 30. B@f1 Rxf1+ 31. Kxf1 Q@d1+ 32. N@e1 B@e2+ 33. Kg1 Qxe1+ 34. N@f1 Qxf1+ 35. Kh2 B@g1+ 36. Kh3) 30. B@b3? { (-7.02 → Mate in 6) Checkmate is now unavoidable. B@f1 was best. } (30. B@f1 R@e1) 30... R@e8?? { (Mate in 6 → -1.30) Lost forced checkmate sequence. Bxg2 was best. } (30... Bxg2 31. N@g6+ Bxg6 32. N@f7+ Bxf7 33. Kxg2 N@f4+ 34. Kf1 P@e2+ 35. Kg1 Q@g2#) 31. Bxe6?? { (-1.30 → -18.42) Blunder. B@f1 was best. } (31. B@f1) 31... Bxe6?? { (-18.42 → 4.84) Blunder. Bxg2 was best. } (31... Bxg2 32. Kxg2 P@f3+ 33. Kxf3 Rxe6 34. P@e4 Rxe4 35. Q@f5 Q@e2+ 36. Kg2 Qxg4+ 37. R@g3 B@f1+ 38. Kg1) 32. R@h1?? { (4.84 → -0.76) Blunder. R@h2 was best. } (32. R@h2 Q@e1+ 33. B@f1 B@h6 34. N@d3 Qxf1+ 35. Kxf1 B@e2+ 36. Kg1 Bxd3 37. cxd3 Bxg2 38. Kxg2 P@h3+) 32... B@h6?? { (-0.76 → 5.52) Blunder. Q@e1+ was best. } (32... Q@e1+ 33. B@f1 Qxf1+ 34. Kxf1 Bxg2+ 35. Kxg2 B@d5+ 36. P@f3 Bxf3+ 37. Kxf3 Bd5+ 38. P@e4 Bxe4+ 39. Kg3) 33. R@h2?? { (5.52 → -11.22) Blunder. Q@f1 was best. } (33. Q@f1 Bf7) 33... Q@c1+ 34. B@f1 Qxf1+?? { (-7.70 → 0.50) Blunder. Bxg2 was best. } (34... Bxg2) 35. Kxf1 Bc4+?? { (-3.07 → 0.91) Blunder. B@c4+ was best. } (35... B@c4+ 36. Kg1) 36. Kg1?? { (0.91 → Mate in 2) Checkmate is now unavoidable. P@e2 was best. } (36. P@e2 Rxe2 37. P@d3 Re7 38. N@f4 P@e2+ 39. Nxe2 Rxe2 40. Kxe2 Bxg2 41. Rxg2 N@f4+ 42. Kf3 B@c6+) 36... Bad5?? { (Mate in 2 → 11.68) Lost forced checkmate sequence. Re1+ was best. } (36... Re1+ 37. N@f1 Rxf1#) 37. P@d3 Re1+ 38. N@f1 Ra8?! { (7.60 → 39.73) Inaccuracy. Bxd3 was best. } (38... Bxd3 39. cxd3) 39. Rh3 B@e2?! { (12.00 → Mate in 9) Checkmate is now unavoidable. Rxf1+ was best. } (39... Rxf1+ 40. Kxf1 Bxg2+ 41. Kxg2 N@f4+ 42. Kh2 Nxh3 43. Kxh3 B@d5 44. dxc4 Bxh1 45. N@f7+ Kg8 46. Nxh6+) 40. Q@h4?? { (Mate in 9 → -27.50) Lost forced checkmate sequence. N@g6+ was best. } (40. N@g6+ hxg6 41. Rxh6+ gxh6 42. Rxh6+ R@h7 43. P@g7+ Kxg7 44. N@f5+ Kf8 45. P@g7+ Rxg7 46. Q@h8+ N@g8) 40... Rxf1+ 41. Kh2 Bxg2?? { (-9.49 → 8.93) Blunder. Rxh1+ was best. } (41... Rxh1+ 42. Kxh1 Bxg2+ 43. Kxg2 N@e1+ 44. Kh2 Bf4+ 45. R@g3 Nf3+ 46. Kh1 Nxh4 47. Q@b8+ R@e8 48. Qxa8) 42. Rxf1?? { (8.93 → 0.23) Blunder. Q@b8+ was best. } (42. Q@b8+) 42... Bgxf1?? { (0.23 → 21.41) Blunder. Bxh3 was best. } (42... Bxh3 43. R@b8+ R@d8 44. N@e5 N@f3+ 45. Nxf3 Bhxf1 46. dxc4 R@h1+ 47. Kxh1 Bxf3+ 48. Kg1 N@e2+ 49. Kxf1) 43. P@b7?? { (21.41 → Mate in 6) Checkmate is now unavoidable. R@b8+ was best. } (43. R@b8+) 43... Rxa7?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Bf4+ was best. } (43... Bf4+ 44. Rg3 N@f3+ 45. Kh1 P@g2+ 46. Rxg2 Bxg2+ 47. Kxg2 Nxh4+ 48. Kh3 Q@h2#) 44. b8=Q+ N@g8 45. Qxa7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. N@g6+ was best. } (45. N@g6+ hxg6 46. R@h7+ Kxh7 47. N@f8+ Kh8 48. Q@h7#) 45... Bxh3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bf4+ was best. } (45... Bf4+ 46. Kg1 R@g2+ 47. Kh1 Rh2+ 48. Kg1) 46. Qa8?! { (Mate in 4 → 11.83) Lost forced checkmate sequence. N@g6+ was best. } (46. N@g6+ hxg6 47. R@h7+ Kxh7 48. N@f8+ Kh8 49. R@h7#) 46... Bf7?! { (11.83 → Mate in 6) Checkmate is now unavoidable. R@f8 was best. } (46... R@f8 47. dxc4) 47. Kxh3?? { (Mate in 6 → 4.69) Lost forced checkmate sequence. N@g6+ was best. } (47. N@g6+ Bxg6 48. Qxg8+ Kxg8 49. N@e7+ Kf7 50. Q@g8+ Kxe7 51. R@e6+ Kd7 52. N@b8#) 47... P@f3?? { (4.69 → Mate in 6) Checkmate is now unavoidable. Bf1+ was best. } (47... Bf1+ 48. B@g2 R@h1+ 49. R@h2 Bxg2+ 50. Qxg2 P@g5 51. N@d8 R@f8 52. Nxf7+ Rxf7 53. Qhg3 N@f4+ 54. Qxf4) 48. c4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. N@g6+ was best. } (48. N@g6+ Bxg6 49. Qxg8+ Kxg8 50. N@e7+ Kf7 51. Q@g8+ Kxe7 52. R@e6+ Kd7 53. R@d8#) 48... R@c2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bf1+ was best. } (48... Bf1+ 49. R@g2 Bxg2+ 50. Kg3 P@f4+ 51. Kh2 R@h1#) 49. N@g6+ hxg6 50. R@h5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. R@h7+ was best. } (50. R@h7+ Kxh7 51. N@f8+ Kh8 52. R@h7#) 50... N@e7?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. R@h1+ was best. } (50... R@h1+ 51. B@h2 N@g1+ 52. Kg3 P@f4#) 51. Rxh6+ gxh6 52. B@e3?? { (Mate in 2 → -53.22) Lost forced checkmate sequence. Qxh6+ was best. } (52. Qxh6+ P@h7 53. P@g7#) 52... f5?? { (-53.22 → Mate in 2) Checkmate is now unavoidable. Bf1+ was best. } (52... Bf1+ 53. Kg3 R@g1+ 54. Kxf3 Be2+ 55. Kf4 g5+ 56. Ke4 Rxg4+ 57. R@f4 R@e5+ 58. Kxd4 Rxf4+ 59. N@e4) 53. Qxh6+ P@h7 54. Q@g7# { White wins by checkmate. } 1-0